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![]() ![]() I easily put 20 plus hours into it and still didn’t see the end so that’s more determination to boot it up and give it another go. But then that’s the whole appeal to turn-based strategy games. There is a lot of trial and error in this game so you may be restarting it more times than you’d like. The one thing I will give to Fort Triumph and that’s its longevity. I mean I wasn’t expecting a musical score like Skyrim or something but maybe something better on the ears. For a video game with a fantasy setting, I was expecting a little better. It just feels like the same tunes on repeat over and over again. The audio can get really annoying after an hour of gameplay. Maybe it’s just me nitpicking but that’s just my opinion. Maybe if they were a different color on the tiles then it would be easier to see. ![]() Although sometimes it can be hard to see some enemies. The graphics themselves are bright and colorful to look at. They ran absolutely fine with no drops in frame rate or lagging in any way. Playing on the Xbox One X and on a 4K TV I didn’t experience any problems whatsoever with the graphics. A limited number of abilities are then taken into the next act. Fort Triumph features three acts where the overworld design changes to a new environment and the base is reset. I mostly stuck to the story missions and found myself naturally collecting enough material to acquire new units. If an enemy is camping behind a tree and it’s gonna take you a lot of action points to get a clear shot then why not just take out the tree and let it fall on him killing him instantly. You can make some pretty elaborate and hilarious kills. It’s environmental physics that stands out for me. The basics work well and the varying characters each feel unique with their range of abilities. There is a fair amount of grinding in Fort Triumph but the tactical encounters are interesting enough that it never becomes too repetitive. You have a castle which is the base HQ that you upgrade with resources that collect on your adventures. Using this band of misfits you take down any threat that comes your way as you make your way through a pretty big overworld map. The story of the game is that you take control of a band of fantasy-style heroes like a ranger or a dwarf. Using a wide range of abilities that you upgrade over time through experience or using different kinds of attacks. You can spend them on either moving a character to a certain point on the map. Each squad member has a number of action points they can use. That game defined a whole genre and is a joy to behold so is Fort Triumph just another clone? Well, the answer is yes and no. Easy now… GameplayĮver since 1994 many video games have tried to have the success that XCOM had. You can also check out what the rest of the Thumb Culture team are up to on our social media. As usual, if you like this review then why not check out my latest one here. So let’s see what Fort Triumph is all about. It’s interesting to see the fantasy genre get some love. But these types of games are always aliens or have a space theme. Also on the other hand I just think that it’s going to be just another clone. I always get a little excited when I see that a game has taken inspiration from the juggernaut that is XCOM. Fort Triumph – Lord of the Rings Meets XCOM So prepare yourself in this Fort Triumph Xbox One Review. Missions with various objectives are waiting for you on tiled procedural maps-whether in story mode or skirmish. You are tasked with leading a band of heroes with different skill sets through a witty, parody fantasy plot. ![]() Released on the 13th of August 2021 for Playstation 4, Xbox One, and Nintendo Switch. Developed and published by CookieByte Entertainment, Fort Triumph is a fantasy-style turn-based strategy game.
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